scmJS in numbers
What people do in the editor at scmjs.dev, added up: the tilesets and sizes they pick, the units they place, how often they undo, and when they map.
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Tilesets
Each tileset's share of the maps people start, and of the maps they open.
Map sizes
Each map drawn to scale inside the largest there is, 256 × 256 tiles.
Where the work goes
Edits by layer
Terrain tools
Mirrors
Undo
Keyboard or mouse
Most placed units
Every unit put on a map, by its type. A move or a change of properties isn't a placement; a paste is.
Dialogs
When people map
People editing in each hour of the day.